●︎ Numele Campionului: Yasuo
●︎ Detalii si caracteristicile Campionului:
PASSIVE
ABILITY
Way of the wanderer (Passive): Insane double passive. The shield is what makes
Yasuo able to go for quick trades and farm safely against hard matchups.
It gets charges by moving, and also resets whenever you use
Last Breath. The second part of the passive gives you double crit in exchange for -10% Crit dmg.
Q
Steel Tempest (Q): is a skillshot basic attack, and is the ability we max first. The cooldown of the ability gets reduced with more attack speed. That is why we rush attack speed in runes and items.
The cooldowns caps at 1.33 attack speed. It applies on hit and is very effective against melee opponents. It deals more damage and is mucher safer to use, compared to
Sweeping Blade, which forces you to play up-front agressive if you're maxing it. .
W
Wind wall (W): is a wall that blocks enemy projectiles for 4 seconds. This can even block abilities like
Weaver's Wall,
Glacial Fissure and first part of
Camille's
Hookshot.
E
Sweeping Blade (E):
Yasuo dashes through a enemy unit dealing magic damage.
Sweeping Blade has a fixed distance, so if you move close to a target before dashing through it, you will move further away from it. This is what allows us to dash through walls using jungle camps. Using
Sweeping Blade with
Steel Tempest will make
Yasuo strike in a circle.
R
Last Breath ®:
Yasuo blinks to a nearby
Airborne unit and strikes them repeatedly for heavy damage while keeping them in the air for 1 additional second. It also refreshes your
Way of the Wanderer shield, and gives
Yasuo 50% bonus armor penetration on all his critical strikes. It even affects armor from items, runes and buffs. This is what makes yasuo so good in teamfights with good teamcomps. It also shreds tanks, so you will actually be able to duel them with few items. It has a very short cooldown lategame, but one good ult can win you the game, so don't waste it and look for good opportunities! Also do not use your ult
immediately, but wait till last possible millisecond, and then ult to maximize the time your opponents are CC'ed.